Visual Development: Objects & Props
Let’s take a break from drawing full environments and start drawing objects and props from the world you’re creating for the visual development project:
Objects & Props
You might recall this post from a few weeks back which featured artwork from a visual development project by artist Katherine Tsai. Her project included:
- Character Designs: A witch that bakes pastries.
- Environments: Her home, kitchen, and store.
- Various Props: An assortment of props/items from the kitchen scene:
I propose that we take the time between now and spring break to work on a variety of props/items/objects that are important to your characters and the worlds they inhabit. As usual, we’ll spend some time working on rough sketches on newsprint before choosing your favorite drawings to create finished pieces featuring ink and color.
To serve as inspiration I’ve collected some examples of related artwork from a few different artists. Much of this artwork isn’t necessarily from visual development work but will hopefully serve as useful examples.
Marian Churchland is an artist that shows a great interest in curating, labeling, and organizing drawings of objects. Much of her work appears to be inspired by fantasy and inspiring general feeling of comfort.
These images come from a series of illustrations artist Sam Bosma created a few years back that have been compiled into a book called Inventory, vol. 1: